Why is customer service important in the game server
market?
The online computer gaming market is expanding, with
several million people from acros
s
the globe logging on monthly to play their favorite games. With each year that
passes, more and more players log on; all of them needed a place to play. The
Game Server market is experiencing an influx of customers, each with their own
needs, wants, and inevitably, questions and problems. Because games are becoming
increasingly more complex, with more options, game types and modes than ever
before, it is important that the Game Server market adapts to be ready to help.
A Game Server is nothing if it can't be used to its fullest potential, and Game
Server providers cannot assume that the customers know every facet of all the
games they play. With the developers busy creating the games, it falls on the
community and Game Server providers to assist gamers as much as possible.
How is customer service done right in this market?
We are seeing an ever competitive market forming for
Game Servers, which is a good thing. The old adage of "when companies compete,
customers win" definitely holds true. Connection backbones are always being
upgraded, and so is the hardware Game Servers are being hosted on. Reliability
is the "in" word, and several companies, including Art of War Central, are all
taking steps to maximize the up-time and quality of their Game Servers.
There has been a shift towards the consumer, and
software to help manage Game Servers is always getting better. Even more
promising is the steps several developers are taking to help make their games
more accessible to the growing base of Server administrators. Game Server
companies themselves are working with game developers to create partnerships all
to help improve the experience for gamers.
What are some mistakes that companies make when it
comes to customer service?
While the industry as a whole is taking some great
steps forward, there are still many areas Game Server companies can build on. I
think a major lacking of many companies is comprehensive and available Technical
Support. While developers are striving to make things easier to access, many
players, even experienced ones, still have questions. More often than not, Game
Server companies assume their customers are as knowledgeable about Game Servers
as their employees, which just isn't the case most of the time. Additionally,
customer service that is given is many times not given in either a timely manner
or in a way that is helpful to the customer. Because the Game Server market is
growing, it is important that the Game Server providers take into account that
the background of their customers, at least in reference to their experience
with Game Servers, is shifting away from the hardcore gamer market into a much
broader population. Many customers are playing games online for the first time,
and talking to them like seasoned Game Server veterans is not very constructive.

Do you have examples of bad customer service and good
customer service?
I think the major frustration for Game Server
customers comes when trying to customize their Game Server to their tastes and
play styles. Many companies do not support modifications to the servers
directly, and the user is left to their own devices when trying to make things
work. Fortunately, companies like Art of War Central now support nearly all
modifications for all the games they host, and work their hardest to make sure
the Game Server is running just as the customer wants. Additionally, many Game
Server companies do not offer tech support during peak hours, if at all. Art of
War Central, for example, offers 24/7 phone support as well as a support ticket
system to help accommodate their customers schedule and needs.
Another notable trend is the lack of awareness by many
companies when dealing with older or more obscure games they host. While some
games may not be at the top of the industry in terms of number of people playing
them, many games that have died down in hype still have a loyal following of
customers who rent Game Servers. Unfortunately, many companies bandwagon on the
most current and popular games, forgetting and casting aside other games. Again,
companies like Art of War Central have taken the initiative to stay current on
what many consider "out-of-date" games, providing Reliable and Knowledgeable
support for their Game Servers.
There are a lot of companies moving away from direct
client interaction and pushing more for automation, this is allowing for cheaper
prices, do you think the customer service aspect in this market will survive?

I think customer service has to survive if the
Game Server industry expects to continue to thrive and to grow. We are dealing
with computers and people simultaneously, and when the two meet, there are bound
to be problems, no matter the expertise involved. While automation seems to be
paving the way in many areas of our lives, not everything can run seamlessly and
automated. Questions will still need answered, and the last I checked, my
computer wasn't a very good conversationalist. There is something about dealing
with another human being that cannot be matched by a computer. While several
Game Server companies are switching to automated systems to cut down on costs,
companies like Art of War Central continue to push on with personal customer
service for their Game Server customers. Regardless of what some Game Server
companies do, I cannot foresee a day when automated customer service takes over
the Game Server market as a whole.